Address Length Description
25001 1383
Room data - standard rooms
26384 128
Room data - vertical tunnel sections
26512 1020
Room data - connecting doors
27532 240
Room data - creatures
27772 96
Warlock and other creatures - stats and attributes
27868 72
Missile data
27940 216
Graphics - character set A-Z
29551 2149
Room objects
33375 443
Graphics: Intro sequence inner border & backdrop
33818 1936
Graphics: Game screen (decorative border)
35754 24
Menu screens - data store
38851 370
Data - sprite and graphic address pointer table
39247 897
Graphics - Maroc the Mage
40144 248
Graphics - Doors
40392 123
Graphics - Wall/floor connector sections
40515 165
Graphics - Door frames
40680 91
Graphics - Brickwork graphics
40771 105
Graphics - Wall/floor connector sections 2
40876 137
Graphics - Door frames 2
41013 101
Graphics - Cavern back wall background graphics
41114 65
Graphics - Tunnels
41179 41
Graphics - Servant
41220 60
Graphics - Eye cursor
41280 36
Graphics - Scroll
41316 26
Graphics - Caliburn
41342 125
Graphics - Spell icons
41467 240
Graphics - Missiles & bolts
41707 214
Graphics - Warlock
41921 219
Graphics - Guardian of Chaos
42140 177
Graphics - Goblin warrior
42317 211
Graphics - Goblin missile thrower
42528 174
Graphics - Wraith
42702 377
Graphics - Demon
43079 144
Graphics - Warlock/demon materialization effect
43223 271
Graphics - Disintegration animation
43494 116
Graphics - Shield spell barrier
43610 53
Graphics - Foreground scenery - skeleton
43663 259
Graphics - Foreground scenery items 1
43922 122
Graphics - Foreground scenery items 2
44044 237
Graphics - Foreground scenery items 3
44281 142
Graphics - Foreground scenery items 4
44423 20
Graphics - Maroc's shadow
44443 6
Graphics - 'Dummy' graphic
44449 139
Graphics - Spider
44588 186
Graphics - Bat
44774 13
Graphics - Scroll display icon for spell charges
44787 178
Graphics - Energy bar (on scroll)
44965 74
Graphics - Scroll pointer arrow
45039 81
Graphics - Key and Chest
45120 66
Graphics - Buried bottle and Lever
45186 59
Graphics - Cheese & Mouse Hole
45245 59
Graphics - Keys (key 2 and hanging key)
45304 53
Graphics - Star
45357 105
Graphics - Various
45462 73
Graphics - Scorpion
45535 126
Graphics - Axe, Bone, Orb, Sabre
45661 41
Graphics - Mouse
45702 49
Graphics - Sabre - animated
45751 116
Graphics - Trapdoor
45867 48
Graphics - Lady
45915 111
Graphics - Key 3, Oil Jar, Gem, Idol
46026 79
Graphics - Fire
46105 150
Graphics - Elemental Symbols
46255 18
Graphics - Pick Axe
46273 120
Graphics - Portal Floor Symbol and Door
46393 44
Graphics - Avelach, Lord of Chaos
46437 64
Graphics - Elemental Symbol (blank) and Healing Star
48920 2
Controls choice and game flag
50852 18
Lookup table - room numbers and their corresponding level names & warlocks
56046 11
Store for base address pointers
60065 6
Data buffer - scroll text and icon data
60071 3
Data buffer - attributes/colours
60074 33
Data buffer - game data (various)
60107 22
Data buffer - graphic working data
60129 14
Data buffer - spell data
60143 14
Data buffer - general (mainly room/scenery related)
60157 9
Data buffer - Maroc/servant/spell cursor controls and position data
60166 61
Keyboard/joystick control method and port checking values
60227 16
Data buffer - for each room object, creature, scenery item
60243 8
Data buffer - music and sound effects
60251 25
Data buffer - general address and spell pointers
60276 14
Data buffer - room co-ordinate data and pointers
60290 15
Data buffer - room objects
60305 20
Data buffer - missile data
60325 8
Data buffer - creature attributes
60333 13
Game data buffer - warlock and creature attributes/data
60346 7
Data buffer - Maroc's inventory address pointers
60353 4
Missile & creature data pointers for start of game
60357 17
Store for currently selected spell data
60374 26
Room item/creature attribute colour patterns
60400 164
Music data
60564 14
Data buffer - various bits of spell and tunnel data
60600 1346
Code sheet - full code sheet data values
61974 8
Code sheet - bytes used to randomize code sheet co-ordinates choice
62048 2
Code sheet - store for code value co-ordinates (for code sheet)