Data |
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4 sets of 16-byte game data relating to any objects Maroc is carrying. Checked while the servant spell is active at 55347.
When an item is retrieved, data is transferred to the graphics data at 60227 to be copied into the room item tables at 31744, as once extracted from Maroc's backpack, it's present in the room.
Despite there being 4 slots, Maroc can only actually carry 3 items.
Either way, the 4th item remains in the inventory only very briefly. Object collection works as follows:
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32626 | DEFB 0,50,175,139,62,1,50,176 | Inventory slot 1 | ||||||||||||||||||||||||||||||||
32634 | DEFB 139,17,167,131,33,181,64,205 | |||||||||||||||||||||||||||||||||
32642 | DEFB 0,129,33,181,88,54,13,33 | Inventory slot 2 | ||||||||||||||||||||||||||||||||
32650 | DEFB 212,88,54,13,62,4,50,175 | |||||||||||||||||||||||||||||||||
32658 | DEFB 0,62,1,50,176,139,17,183 | Inventory slot 3 | ||||||||||||||||||||||||||||||||
32666 | DEFB 131,33,15,72,205,243,129,33 | |||||||||||||||||||||||||||||||||
32674 | DEFB 0,89,54,5,35,54,8,35 | Inventory slot 4 | ||||||||||||||||||||||||||||||||
32682 | DEFB 54,8,35,54,8,33,141,64 | |||||||||||||||||||||||||||||||||
32690 | DEFB 255 | Byte indicating end-of-inventory slots |
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