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These are the 'cavern equivalent' of the brickwork graphics at 40680.
Used as decoration on the back walls in some of Avalon's caverns. See the routine at 49765 for the instructions and algorithm determining which bit of scenery to use.
Also see Trivia - Setting the scene(ry) for information about how this scenery is stored in the room's data.
BACK WALL SCENERY 1
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41013 | DEFB %00000100 | Graphic properties (4 versions of graphic) | ||
41014 | DEFB 2 | Graphic consists of 2 tiles | ||
41015 | DEFB 250 | Horizontal (X axis) pixel offset (-6 pixels) | ||
41016 | DEFB 0 | Vertical (Y axis) pixel offset (0 pixels) | ||
41017 | DEFB 6 | Graphic consists of 6 bytes | ||
41018 | DEFB 2,175,90,88,80,16 | |||
41024 | DEFB 2 | Horizontal (X axis) pixel offset (+2 pixels) | ||
41025 | DEFB 254 | Vertical (Y axis) pixel offset (-2 pixels) | ||
41026 | DEFB 11 | Graphic consists of 11 bytes | ||
41027 | DEFB 7,11,75,185,176,160,160,32 | |||
41035 | DEFB 32,32,32 | |||
BACK WALL SCENERY 2
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41038 | DEFB 2 | Graphic consists of 2 tiles | ||
41039 | DEFB 248 | Horizontal (X axis) pixel offset (-8 pixels) | ||
41040 | DEFB 253 | Vertical (Y axis) pixel offset (-3 pixels) | ||
41041 | DEFB 8 | Graphic consists of 8 bytes | ||
41042 | DEFB 8,24,25,59,59,59,108,130 | |||
41050 | DEFB 1 | Horizontal (X axis) pixel offset (+1 pixels) | ||
41051 | DEFB 255 | Vertical (Y axis) pixel offset (-1 pixel) | ||
41052 | DEFB 6 | Graphic consists of 6 bytes | ||
41053 | DEFB 8,8,40,188,165,199 | |||
BACK WALL SCENERY 3
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41059 | DEFB 2 | Graphic consists of 2 tiles | ||
41060 | DEFB 247 | Horizontal (X axis) pixel offset (-9 pixels) | ||
41061 | DEFB 255 | Vertical (Y axis) pixel offset (-1 pixel) | ||
41062 | DEFB 14 | Graphic consists of 14 bytes | ||
41063 | DEFB 128,192,208,243,127,94,82,82 | |||
41071 | DEFB 82,82,82,2,2,2 | |||
41077 | DEFB 255 | Horizontal (X axis) pixel offset (-1 pixel) | ||
41078 | DEFB 0 | Vertical (Y axis) pixel offset (0 pixels) | ||
41079 | DEFB 9 | Graphic consists of 9 bytes | ||
41080 | DEFB 64,251,247,183,151,146,146,146 | |||
41088 | DEFB 128 | |||
BACK WALL SCENERY 4
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41089 | DEFB 1 | Graphic consists of 1 tile | ||
41090 | DEFB 253 | Horizontal (X axis) pixel offset (-3 pixels) | ||
41091 | DEFB 248 | Vertical (Y axis) pixel offset (-8 pixels) | ||
41092 | DEFB 21 | Graphic consists of 21 bytes | ||
41093 | DEFB 1,1,141,149,149,150,210,96 | |||
41101 | DEFB 96,96,96,96,32,64,64,96 | |||
41109 | DEFB 96,226,165,171,151 |
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