Data |
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35754 | DEFB 0 | Menu control option selected (1-4) in routine at 32929 | ||
35755 | DEFB 0 | Game flag - New Game = 0, Load Saved Game = 1 | ||
35756 | DEFB 0 | Set to 5 for a counter representing the 5 sets of keys to print on the menu screen ("ASDFG" "ZXCV" "BN" "MS/S" "HJKL") in the menu print routine at 32887 Later set to 18, used as a column counter for drawing the 18 scroll character columns at the bottom of the game screen (31823). |
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35757 | DEFW 0 | Store for screen display address pointer. Used in drawing routine at 31823. | ||
35759 | DEFB 0 | Number of columns to draw. Used by drawing routine at 33267. | ||
35760 | DEFB 0 | Number of row to draw. Used by drawing routine at 33267. | ||
35761 | DEFB 0 | Counter for number of columns to draw. Used in drawing routine at 33267. | ||
35762 | DEFB 247,4,251,3,253,2,254,1 | Data for checking port addresses for keys 1, 2, 3 or 4 (used in key check routine at 32929) | ||
35770 | DEFB 0 | |||
35771 | DEFW 18687 | Starting screen address position for printing control keys on menu in routine at 33145 | ||
35773 | DEFB 0 | Number of text characters in the string to print - used in the menu print routine at 33145 | ||
35774 | DEFW 18685 | Current screen display address position (used in routine at 33145) | ||
35776 | DEFW 35994 | Address pointer for the next text character to print |
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