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736F: Room objects
The first 8 bytes in each set contain various bits of information about an object (e.g. room number, room co-ordinates, colour).
This set is followed by 1-3 sets of 4 bytes. For most objects this is just one 4-byte set, but some objects can have multiple states - e.g. chests can be closed or open.
Data sets are copied from here into a working room item data buffer at EB85.
Byte Contents
1 Room number of object
2 Horizontal (X) position of object in room, in 4-pixel (half-character) steps
3 Vertical (Y) position of object in room, in pixels, from top of room
4 Item properties byte (similar to EB4E)
Bit 1 (2) set = Item is not visible
Bit 2 (4) set = Item/creature not subject to standard room boundary collision checks (e.g. BATS)
Bit 4 (16) set = Item is being carried by servant
Bit 6 (64) set = Maroc can pick up the item
5 Object state - starts at 1 for each object (e.g. chest state 1 = closed, 2 = open. Each additional state an object has is stored in an extra 4 byte set
6 Spell number (= 0 if not a spell) - spell table at 6DFC (start counting with MOVE = 0, SERVANT = 1 etc.)
7 Attribute/colour of object. If bit 4 is set, the object will flash (change colour constantly)
Bits 5-7 contain the item's 'value' when trading with warlocks (see 52857)
8 Number of additional 4-byte sets for this object
9 Movement pattern byte. Used for moving room items (including set room creatures) in the routine at CBA8
Bit 0 (1) set = room item/creature has a random element to its movement
Bit 1 (2) set = room item/creature will try to home in on Maroc's position
Bit 2 (3) set = room item/creature is subject to usual room wall collision detection/adjustment (BATS do not have this bit set)
10 Event number for items acting on this item (e.g. for a chest, which is opened by a key)
11 Event number that this item affects (e.g. for a key, that opens a particular chest with matching event number
As part of event/collision check, also used for energy-affecting objects, e.g. orbs and mushrooms. 254 = energy drain, 253 = energy replenish
12 Graphic number - offset for graphic address table at 97C3. Offset calculated using [(n-1)*2] + 97C3
A value of 124 (check at CB00) indicates the object is hidden (e.g. inside a chest) so doesn't need drawing on screen
13 ADDITIONAL STATE - ?? (seems to be 128 for healing star, 64 for spells/scrolls/coins )
14 ADDITIONAL STATE - Event number for items acting on this item (e.g. for a chest, which is opened by a key)
15 = items Maroc can pick up (I think)
15 ADDITIONAL STATE - Event number that this item affects (e.g. for a key, that opens a particular chest with matching event number
As part of event/collision check, also used for energy-affecting objects, e.g. orbs and mushrooms. 254 = energy drain, 253 = energy replenish
16 ADDITIONAL STATE - Graphic number - offset for graphic address table at 97C3. Offset calculated using [(n-1)*2] + 97C3
736F DEFB $00,$00,$00,$C5,$01,$00,$0F,$01 Star symbol - 98E7 (from warlock #1)
7377 DEFB $00,$0F,$1A,$93
737B DEFB $00,$00,$00,$45,$01,$0C,$0F,$01 WAYSTONE spell jewel - 9827 (from warlock #2)
7383 DEFB $00,$0F,$00,$33
7387 DEFB $00,$00,$00,$45,$01,$0D,$0F,$01 ICEBOLT spell scroll - 981B (from warlock #3)
738F DEFB $00,$0F,$00,$2D
7393 DEFB $00,$00,$00,$45,$01,$14,$0F,$01 WRAITHBANE spell jewel - 9827 (from warlock #4)
739B DEFB $00,$0F,$00,$33
739F DEFB $00,$00,$00,$45,$01,$16,$0F,$01 ELECTRIC spell scroll - 981B (from warlock #5)
73A7 DEFB $00,$0F,$00,$2D
73AB DEFB $00,$00,$00,$45,$01,$0F,$0F,$01 FIREBALL spell scroll - 981B (from warlock #6)
73B3 DEFB $00,$0F,$00,$2D
73B7 DEFB $00,$00,$00,$45,$01,$18,$0F,$01 FLAME spell scroll - 981B (from warlock #7)
73BF DEFB $00,$0F,$00,$2D
73C3 DEFB $02,$30,$38,$05,$01,$00,$07,$02 Room 2 - Healing STAR symbol on floor in room 2 - 98E5 (inactive) 9933 (active)
73CB DEFB $00,$1A,$00,$92,$80,$0F,$FD,$B9
73D3 DEFB $06,$20,$35,$45,$01,$05,$3F,$01 Room 6 - ENERGIZE spell scroll - 981B
73DB DEFB $00,$0F,$00,$2D
73DF DEFB $08,$14,$40,$45,$01,$10,$27,$01 Room 8 - FREEZE spell scroll - 981B
73E7 DEFB $00,$0F,$00,$2D
73EB DEFB $0F,$2A,$35,$45,$01,$10,$24,$01 Room 15 - FREEZE spell scroll - 981B
73F3 DEFB $00,$0F,$00,$2D
73F7 DEFB $0A,$13,$37,$45,$01,$01,$06,$01 Room 10 - SERVANT spell - ring - 9823
73FF DEFB $00,$0F,$00,$31
7403 DEFB $10,$20,$35,$05,$01,$00,$06,$02 Room 16 - Chest - 98CF (closed) 98D1 (open)
740B DEFB $00,$05,$00,$87,$00,$0F,$00,$88
7413 DEFB $10,$20,$35,$02,$01,$05,$3F,$02 Room 16 - ENERGIZE spell scroll (in chest) - 981B
741B DEFB $00,$05,$00,$7C,$40,$0F,$00,$2D
7423 DEFB $14,$18,$3A,$05,$01,$00,$03,$02 Room 20 - Chest - 98CF (closed) 98D1 (open)
742B DEFB $00,$3C,$00,$87,$00,$0F,$00,$88
7433 DEFB $14,$18,$3A,$02,$01,$00,$26,$02 Room 20 - Coins (in chest) - 98E9
743B DEFB $00,$3C,$00,$7C,$40,$0F,$00,$94
7443 DEFB $15,$18,$20,$C5,$01,$00,$07,$01 Room 21 - Key - 98CD
744B DEFB $00,$0F,$3C,$86
744F DEFB $16,$32,$20,$45,$01,$05,$3F,$01 Room 22 - ENERGIZE spell scroll - 981B)
7457 DEFB $00,$0F,$00,$2D
745B DEFB $18,$28,$3A,$05,$01,$00,$04,$02 Room 24 - Chest - 98CF (closed) 98D1 (open)
7463 DEFB $00,$3C,$00,$87,$00,$0F,$00,$88
746B DEFB $18,$28,$3A,$02,$01,$00,$16,$02 Room 24 - Key (in chest) - 98E3
7473 DEFB $00,$3C,$00,$7C,$C0,$0F,$0C,$91
747B DEFB $1B,$23,$3A,$45,$01,$05,$3F,$01 Room 27 - ENERGIZE spell scroll - 981B)
7483 DEFB $00,$0F,$00,$2D
7487 DEFB $1D,$32,$40,$C5,$01,$00,$03,$01 Room 29 - Fish - 98EB
748F DEFB $00,$0F,$FE,$95
7493 DEFB $53,$2A,$38,$45,$01,$09,$37,$01 Room 83 - UNSEEN spell scroll - 981B
749B DEFB $00,$0F,$00,$2D
749F DEFB $55,$2A,$40,$05,$01,$00,$04,$01 Room 85 - Bottle - 98ED
74A7 DEFB $00,$0F,$00,$96
74AB DEFB $55,$2A,$40,$02,$01,$00,$04,$02 Room 85 - Key (in bottle) - 98CD
74B3 DEFB $00,$05,$00,$7C,$C0,$0F,$40,$86
74BB DEFB $55,$18,$38,$05,$01,$00,$00,$02 Room 85 - Chest - 98CF (closed) 98D1 (open)
74C3 DEFB $00,$40,$00,$87,$00,$0F,$00,$88
74CB DEFB $55,$18,$38,$02,$01,$00,$36,$02 Room 85 - Coins (in chest) - 98E9
74D3 DEFB $00,$40,$00,$7C,$40,$0F,$00,$94
74DB DEFB $5B,$23,$20,$45,$01,$1B,$36,$01 Room 91 - MESSAGE spell scroll - 981B
74E3 DEFB $00,$0F,$00,$2D
74E7 DEFB $5E,$1A,$38,$45,$01,$09,$4F,$01 Room 94 - UNSEEN spell scroll - 981B
74EF DEFB $00,$0F,$00,$2D
74F3 DEFB $5F,$24,$3A,$05,$01,$00,$05,$02 Room 95 - Chest - 98CF (closed) 98D1 (open)
74FB DEFB $00,$09,$00,$87,$00,$0F,$00,$88
7503 DEFB $5F,$24,$3A,$02,$01,$00,$05,$02 Room 95 - Key - 98E3
750B DEFB $00,$09,$00,$7C,$C0,$0F,$2C,$91
7513 DEFB $60,$20,$38,$85,$01,$00,$03,$01 Room 96 - Healing mushrooms - 98EF
751B DEFB $00,$0F,$FD,$97
751F DEFB $61,$22,$38,$05,$01,$00,$04,$02 Room 97 - Bottle - 98ED
7527 DEFB $00,$09,$00,$96,$00,$0F,$00,$8A
752F DEFB $61,$22,$38,$02,$01,$00,$06,$03 Room 97 - Scorpion (in bottle) - 98F1
7537 DEFB $00,$09,$00,$7C,$83,$03,$FE,$98
753F DEFB $00,$0F,$00,$7C
7543 DEFB $63,$34,$40,$45,$01,$10,$47,$01 Room 99 - FREEZE spell scroll - 981B
754B DEFB $00,$0F,$00,$2D
754F DEFB $64,$18,$40,$45,$01,$02,$36,$01 Room 100 - SHIELD spell scroll - 981B
7557 DEFB $00,$0F,$00,$2D
755B DEFB $66,$24,$18,$C5,$01,$00,$06,$01 Room 102 - Axe - 98F5
7563 DEFB $00,$0F,$09,$9A
7567 DEFB $67,$20,$30,$45,$01,$05,$35,$01 Room 103 - ENERGIZE spell scroll - 981B
756F DEFB $00,$0F,$00,$2D
7573 DEFB $68,$10,$20,$45,$01,$04,$0F,$01 Room 104 - MISSILE spell scroll - 981B
757B DEFB $00,$0F,$00,$2D
757F DEFB $6E,$1A,$3A,$85,$01,$00,$46,$02 Room 110 - Jewel - 9827 (give to Warlock for ICEBOLT spell)
7587 DEFB $00,$11,$FE,$7D,$40,$0F,$00,$33
758F DEFB $6F,$20,$40,$85,$01,$00,$06,$01 Room 111 - Scorpion - 98F1
7597 DEFB $83,$0F,$FE,$98
759B DEFB $70,$1C,$38,$45,$01,$10,$07,$01 Room 112 - FREEZE spell scroll - 981B
75A3 DEFB $00,$0F,$00,$2D
75A7 DEFB $74,$2A,$38,$45,$01,$09,$4F,$01 Room 116 - UNSEEN spell scroll - 981B
75AF DEFB $00,$0F,$00,$2D
75B3 DEFB $78,$10,$44,$85,$01,$00,$03,$01 Room 120 - Mushrooms (energy drain) - 98EF
75BB DEFB $00,$0F,$FE,$97
75BF DEFB $79,$23,$32,$45,$01,$05,$07,$01 Room 121 - ENERGIZE spell scroll - 981B
75C7 DEFB $00,$0F,$00,$2D
75CB DEFB $7C,$10,$40,$05,$01,$00,$04,$02 Room 124 - Boulder - 98A9 - use pick (98D7)
75D3 DEFB $00,$09,$00,$74,$08,$0F,$00,$74
75DB DEFB $7C,$10,$40,$05,$01,$0A,$0F,$02 Room 124 - OPEN spell scroll (under boulder) - 981B
75E3 DEFB $00,$09,$00,$7C,$40,$0F,$00,$2D
75EB DEFB $7E,$1A,$34,$C5,$01,$00,$07,$01 Room 126 - Pick - 98D7 - use on boulder to get OPEN spell
75F3 DEFB $00,$0F,$09,$8B
75F7 DEFB $80,$13,$38,$05,$01,$00,$04,$01 Room 128 - Pool - 98B3
75FF DEFB $00,$0F,$00,$79
7603 DEFB $80,$13,$38,$06,$01,$11,$0F,$02 Room 128 - SUMMON spell jewel (in pool) - 9827
760B DEFB $00,$05,$00,$7C,$40,$0F,$00,$33
7613 DEFB $82,$18,$18,$45,$01,$02,$07,$01 Room 130 - SHIELD spell scroll - 981B
761B DEFB $00,$0F,$00,$2D
761F DEFB $1F,$20,$40,$45,$01,$04,$46,$01 Room 31 - MISSILE spell scroll - 981B
7627 DEFB $00,$0F,$00,$2D
762B DEFB $21,$38,$40,$45,$01,$15,$47,$01 Room 33 - DISPEL spell scroll - 981B
7633 DEFB $00,$0F,$00,$2D
7637 DEFB $22,$28,$38,$45,$01,$05,$47,$01 Room 34 - ENERGIZE spell scroll - 981B
763F DEFB $00,$0F,$00,$2D
7643 DEFB $26,$18,$20,$05,$01,$00,$0F,$02 Room 38 - Bone - 98F7 - use DISPEL for flashing key - 98E3
764B DEFB $00,$02,$00,$9B,$C0,$0F,$1C,$91
7653 DEFB $27,$14,$38,$45,$01,$09,$47,$01 Room 39 - UNSEEN spell scroll - 981B
765B DEFB $00,$0F,$00,$2D
765F DEFB $27,$1A,$43,$45,$01,$08,$46,$01 Room 39 - HAIL spell scroll - 981B
7667 DEFB $00,$0F,$00,$2D
766B DEFB $28,$22,$40,$85,$01,$00,$0F,$01 Room 40 - Energy orb - 98F9
7673 DEFB $00,$0F,$FD,$9C
7677 DEFB $2B,$18,$40,$05,$01,$00,$0F,$02 Room 43 - Spider - 98BB - use DISPEL to reveal (open) chest - 98D1
767F DEFB $00,$02,$00,$7D,$00,$0F,$00,$88
7687 DEFB $2B,$18,$40,$02,$01,$06,$07,$02 Room 43 - FIREBOLT spell scroll (in chest) - 981B
768F DEFB $00,$02,$00,$7C,$40,$0F,$00,$2D
7697 DEFB $2B,$18,$40,$02,$01,$0B,$06,$02 Room 43 - PROTECT spell scroll (in chest) - 981B
769F DEFB $00,$02,$00,$7C,$40,$0F,$00,$2D
76A7 DEFB $2C,$20,$38,$C5,$01,$00,$04,$01 Room 44 - Pick - 98D7
76AF DEFB $00,$0F,$09,$8B
76B3 DEFB $2D,$1A,$42,$05,$01,$00,$05,$02 Room 45 - Bottle (buried) - 98D3 (intact) & 98D5 (broken)
76BB DEFB $00,$09,$00,$89,$00,$0F,$00,$8A
76C3 DEFB $2D,$1A,$42,$05,$01,$00,$06,$02 Room 45 - Yellow key - 98CD (use pick on buried bottle)
76CB DEFB $00,$09,$00,$7C,$C0,$0F,$18,$86
76D3 DEFB $2E,$18,$40,$05,$01,$00,$06,$02 Room 46 - Chest - 98CF (closed) 98D1 (open)
76DB DEFB $00,$18,$00,$87,$00,$0F,$00,$88
76E3 DEFB $2E,$18,$40,$02,$01,$00,$46,$02 Room 46 - Coins (in chest) - 98E9 (use yellow key)
76EB DEFB $00,$18,$00,$7C,$40,$0F,$00,$94
76F3 DEFB $31,$14,$3A,$C5,$01,$00,$06,$01 Room 49 - Cheese (98D9)
76FB DEFB $00,$0F,$30,$8C
76FF DEFB $32,$3A,$20,$05,$01,$00,$07,$02 Room 50 - Key (hanging) - 98E1 & normal - 98E3
7707 DEFB $00,$34,$00,$90,$C8,$0F,$28,$91
770F DEFB $35,$18,$2C,$05,$01,$00,$04,$01 Room 53 - Mouse hole - 98DB
7717 DEFB $00,$0F,$00,$8D
771B DEFB $35,$18,$2C,$02,$01,$00,$07,$02 Room 53 - Mouse - 98FD - use cheese on mouse hole to reveal
7723 DEFB $00,$30,$00,$7C,$C1,$0F,$34,$9E
772B DEFB $86,$19,$20,$45,$01,$12,$07,$01 Room 134 - DEFENCE spell jewel - 9827
7733 DEFB $00,$0F,$00,$33
7737 DEFB $88,$1A,$35,$05,$01,$00,$06,$02 Room 136 - Chest - 98CF (closed) 98D1 (open)
773F DEFB $00,$44,$00,$87,$00,$0F,$00,$88
7747 DEFB $88,$1A,$35,$06,$01,$13,$07,$02 Room 136 - PORTAL spell scroll - 981B
774F DEFB $00,$44,$00,$7C,$40,$0F,$00,$2D
7757 DEFB $89,$20,$33,$05,$01,$00,$03,$02 Room 137 - Chest - 98CF (closed) 98D1 (open)
775F DEFB $00,$48,$00,$87,$00,$0F,$00,$88
7767 DEFB $89,$20,$33,$06,$01,$00,$07,$02 Room 137 - Key (in chest) - 98CD
776F DEFB $00,$48,$00,$7C,$00,$0F,$00,$88
7777 DEFB $89,$20,$33,$06,$01,$00,$07,$02 Room 137 - (Duplicate entry)
777F DEFB $00,$48,$00,$7C,$C0,$0F,$44,$86
7787 DEFB $8B,$19,$39,$05,$01,$00,$07,$01 Room 139 - Skeleton - 9897
778F DEFB $00,$0F,$00,$6B
7793 DEFB $8B,$19,$39,$06,$01,$00,$07,$02 Room 139 - Key (in skeleton) - 98CD
779B DEFB $00,$05,$00,$7C,$C0,$0F,$48,$86
77A3 DEFB $8E,$14,$10,$8D,$01,$00,$03,$02 Room 142 - Spider - 98BB - when killed reveals uncollectable scroll - 981B - see Bugs
77AB DEFB $0A,$09,$03,$7D,$00,$0F,$00,$2D
77B3 DEFB $8F,$22,$38,$45,$01,$04,$06,$01 Room 143 - MISSILE spell scroll - 981B
77BB DEFB $00,$0F,$00,$2D
77BF DEFB $90,$30,$10,$45,$01,$04,$06,$01 Room 144 - MISSILE spell scroll - 981B
77C7 DEFB $00,$0F,$00,$2D
77CB DEFB $95,$18,$38,$05,$01,$00,$07,$01 Room 149 - Skeleton - 9897
77D3 DEFB $00,$0F,$00,$6B
77D7 DEFB $95,$18,$38,$06,$01,$07,$07,$02 Room 149 - REVEAL spell scroll (in skeleton) - 981B
77DF DEFB $00,$05,$00,$7C,$C0,$0F,$00,$2D
77E7 DEFB $96,$16,$10,$05,$01,$1A,$0F,$02 Room 150 - CHALICE spell - 9821 (use REVEAL spell on wall)
77EF DEFB $00,$10,$00,$7C,$40,$0F,$00,$30
77F7 DEFB $9B,$34,$38,$05,$01,$09,$0F,$02 Room 155 - Wraith - 9865 - DISPEL to obtain UNSEEN spell scroll - 981B
77FF DEFB $00,$02,$00,$52,$40,$0F,$00,$2D
7807 DEFB $9D,$30,$10,$45,$01,$0A,$07,$01 Room 157 - OPEN spell scroll - 981B
780F DEFB $00,$0F,$00,$2D
7813 DEFB $9E,$14,$3C,$05,$01,$00,$00,$02 Room 158 - Trapdoor - 990D (closed) 990F (open)
781B DEFB $00,$05,$00,$A6,$00,$0F,$00,$A7
7823 DEFB $9E,$14,$3C,$06,$01,$00,$07,$03 Room 158 - Spider (under trapdoor) - 98BB
782B DEFB $00,$05,$00,$7C,$82,$03,$FE,$7D
7833 DEFB $00,$0F,$00,$7C
7837 DEFB $9E,$14,$34,$06,$01,$00,$06,$02 Room 158 - Key (under trapdoor) - 98E3
783F DEFB $00,$05,$00,$7C,$C0,$0F,$4C,$91
7847 DEFB $9F,$20,$3C,$05,$01,$00,$00,$02 Room 159 - Trapdoor - 990D (closed) 990F (open)
784F DEFB $00,$4C,$00,$A6,$00,$0F,$00,$A7
7857 DEFB $9F,$20,$3C,$05,$01,$00,$0F,$02 Room 159 - Healing orb - 98F9 (under trapdoor)
785F DEFB $00,$4C,$00,$7C,$88,$0F,$FD,$9C
7867 DEFB $A2,$20,$20,$85,$01,$03,$03,$02 Room 162 - Bat - 98BF - destroy to get UNLOCK spell scroll - 981B
786F DEFB $07,$09,$FE,$7F,$40,$0F,$00,$2D
7877 DEFB $A1,$14,$08,$8D,$01,$00,$03,$02 Room 161 - Spider - 98BB
787F DEFB $02,$03,$FE,$7D,$00,$0F,$00,$7C
7887 DEFB $A4,$08,$08,$8D,$01,$00,$03,$02 Room 164 - Spider - 98BB
788F DEFB $02,$03,$FE,$7D,$00,$0F,$00,$7C
7897 DEFB $A5,$24,$10,$45,$01,$19,$07,$01 Room 165 - FIND spell scroll - 981B
789F DEFB $00,$0F,$00,$2D
78A3 DEFB $A6,$24,$18,$C5,$01,$00,$06,$01 Room 166 - Sabre - 98FB
78AB DEFB $00,$0F,$09,$9D
78AF DEFB $A8,$1A,$18,$05,$01,$00,$0F,$01 Room 168 - Lady - 9911
78B7 DEFB $00,$0F,$00,$A8
78BB DEFB $AA,$14,$10,$05,$01,$00,$0F,$02 Room 170 - Caliburn (use FIND spell) - 981D
78C3 DEFB $00,$08,$00,$7C,$C0,$0F,$07,$2E
78CB DEFB $AA,$20,$34,$85,$01,$00,$06,$02 Room 170 - Scorpion - 98F1
78D3 DEFB $02,$03,$FE,$98,$00,$0F,$00,$7C
78DB DEFB $B0,$24,$20,$45,$01,$05,$07,$01 Room 176 - ENERGIZE spell scroll - 981B
78E3 DEFB $00,$0F,$00,$2D
78E7 DEFB $B3,$14,$34,$05,$01,$00,$06,$02 Room 179 - Chest - 98CF (closed) 98D1 (open)
78EF DEFB $00,$04,$00,$87,$00,$0F,$00,$88
78F7 DEFB $B3,$14,$34,$06,$01,$00,$06,$03 Room 179 - Left half of key (in chest) - 9913
78FF DEFB $00,$04,$00,$7C,$C0,$54,$50,$A9
7907 DEFB $40,$0F,$00,$91
790B DEFB $B3,$14,$34,$06,$01,$03,$0F,$02 Room 179 - UNLOCK spell scroll (in chest) - 981B
7913 DEFB $00,$04,$00,$7C,$40,$0F,$00,$2D
791B DEFB $B5,$24,$34,$05,$01,$00,$07,$02 Room 181 - Chest - 98CF (closed) 98D1 (open)
7923 DEFB $00,$04,$00,$87,$00,$0F,$00,$88
792B DEFB $B5,$24,$34,$06,$01,$00,$06,$03 Room 181 - Right half of key (in chest) - 9915
7933 DEFB $00,$04,$00,$7C,$40,$50,$00,$AA
793B DEFB $C0,$0F,$54,$91
793F DEFB $B7,$22,$38,$05,$01,$00,$06,$03 Room 183 - Chest - 98CF (closed) 98D1 (open) - requires two keys
7947 DEFB $00,$58,$00,$87,$00,$5C,$00,$87
794F DEFB $00,$0F,$00,$88
7953 DEFB $B7,$22,$38,$06,$01,$00,$06,$03 Room 183 - Key (in chest) - 98E3
795B DEFB $00,$58,$00,$7C,$00,$5C,$00,$7C
7963 DEFB $C0,$0F,$60,$91
7967 DEFB $B8,$14,$3A,$05,$01,$00,$07,$01 Room 184 - Skull pile - 98AD
796F DEFB $00,$00,$0F,$76
7973 DEFB $B8,$14,$3A,$06,$01,$00,$06,$02 Room 184 - Key (under skulls) - 98CD
797B DEFB $00,$05,$00,$7C,$C0,$0F,$58,$86
7983 DEFB $B9,$23,$18,$C5,$01,$00,$06,$01 Room 185 - Key - 98CD
798B DEFB $00,$0F,$5C,$86
798F DEFB $BA,$20,$18,$45,$01,$17,$07,$01 Room 186 - VAPORIZE spell scroll - 981B
7997 DEFB $00,$0F,$00,$2D
799B DEFB $BB,$16,$18,$45,$01,$18,$06,$01 Room 187 - FLAME spell scroll - 981B
79A3 DEFB $00,$0F,$00,$2D
79A7 DEFB $BC,$20,$3A,$85,$01,$00,$0F,$01 Room 188 - Orb (energy drain) - 98F9
79AF DEFB $00,$0F,$FE,$9C
79B3 DEFB $BD,$40,$38,$05,$01,$00,$03,$02 Room 189 - Chest - 98CF (closed) 98D1 (open)
79BB DEFB $00,$64,$00,$87,$00,$0F,$00,$88
79C3 DEFB $BD,$40,$38,$06,$01,$10,$07,$02 Room 189 - FREEZE spell scroll (in chest) - 981B
79CB DEFB $00,$64,$00,$7C,$40,$0F,$00,$2D
79D3 DEFB $BE,$24,$3A,$85,$01,$00,$0F,$01 Room 190 - Orb (healing) - 98F9
79DB DEFB $00,$0F,$FD,$9C
79DF DEFB $C0,$10,$08,$8D,$01,$00,$03,$02 Room 192 - Spider - 98BB
79E7 DEFB $82,$03,$FE,$7D,$00,$0F,$00,$7C
79EF DEFB $C2,$20,$18,$C5,$01,$00,$06,$01 Room 194 - Oil jar - 9917
79F7 DEFB $00,$0F,$64,$AB
79FB DEFB $C4,$18,$38,$05,$01,$00,$10,$01 Room 196 - Skeleton - 9897
7A03 DEFB $00,$0F,$00,$6B
7A07 DEFB $C4,$18,$38,$06,$01,$00,$06,$02 Room 196 - Key (in skeleton) - 98E3
7A0F DEFB $00,$05,$00,$7C,$C0,$0F,$68,$91
7A17 DEFB $CC,$18,$38,$45,$01,$13,$06,$01 Room 204 - PORTAL spell scroll - 981B
7A1F DEFB $00,$0F,$00,$2D
7A23 DEFB $D0,$18,$3C,$05,$01,$00,$00,$02 Room 208 - Trapdoor - 990D (closed) 990F (open)
7A2B DEFB $00,$68,$00,$A6,$00,$0F,$00,$A7
7A33 DEFB $D0,$18,$3C,$06,$01,$0E,$0F,$02 Room 208 - AMULET spell (under trapdoor) - 981F
7A3B DEFB $00,$68,$00,$7C,$40,$0F,$00,$2F
7A43 DEFB $38,$31,$38,$05,$01,$00,$06,$02 Room 56 - Chest - 98CF (closed) 98D1 (open)
7A4B DEFB $00,$6C,$00,$87,$00,$0F,$00,$88
7A53 DEFB $38,$31,$38,$06,$01,$00,$06,$02 Room 56 - Coin (in chest) - 9919
7A5B DEFB $00,$6C,$00,$7C,$C0,$0F,$70,$AC
7A63 DEFB $39,$1B,$18,$C5,$01,$00,$07,$03 Room 57 - Sabre (animated) - 9905
7A6B DEFB $00,$01,$FE,$9D,$83,$05,$FE,$A2
7A73 DEFB $C1,$0F,$03,$A2
7A77 DEFB $37,$18,$3A,$05,$01,$00,$06,$01 Room 55 - Altar - 991B
7A7F DEFB $00,$0F,$00,$AD
7A83 DEFB $37,$18,$38,$05,$01,$00,$07,$02 Room 55 - Key (place coin on altar)- 98E3
7A8B DEFB $00,$70,$00,$7C,$C8,$0F,$20,$91
7A93 DEFB $3F,$18,$3A,$85,$01,$00,$06,$01 Room 63 - Fire - 991D
7A9B DEFB $00,$0F,$FE,$AE
7A9F DEFB $3F,$18,$3A,$C6,$01,$00,$06,$02 Room 63 - Fire symbol (in fire) - 9921 - blank after use - 9931
7AA7 DEFB $00,$8C,$74,$B0,$00,$0F,$00,$B8
7AAF DEFB $40,$24,$10,$C5,$01,$00,$03,$02 Room 64 - Air symbol - 9927 - blank after use - 9931
7AB7 DEFB $00,$90,$78,$B3,$00,$0F,$00,$B8
7ABF DEFB $40,$20,$18,$85,$01,$00,$03,$02 Room 64 - Bat - 98BF
7AC7 DEFB $07,$03,$FE,$7F,$00,$0F,$00,$7C
7ACF DEFB $44,$1A,$20,$45,$01,$05,$06,$01 Room 68 - ENERGIZE spell scroll - 981B
7AD7 DEFB $00,$0F,$00,$2D
7ADB DEFB $45,$1A,$40,$85,$01,$00,$05,$02 Room 69 - Spider - 98BB
7AE3 DEFB $02,$03,$FE,$7D,$00,$0F,$00,$7C
7AEB DEFB $45,$18,$3A,$06,$01,$00,$05,$03 Room 69 - Water symbol (in pool) - 9923 - blank after use - 9931
7AF3 DEFB $00,$05,$D0,$7C,$C0,$94,$7C,$B1
7AFB DEFB $00,$0F,$00,$B8
7AFF DEFB $45,$18,$3A,$05,$01,$00,$05,$01 Room 69 - Pool - 98B3
7B07 DEFB $00,$0F,$00,$79
7B0B DEFB $48,$14,$3A,$85,$01,$00,$07,$01 Room 72 - Skull pile - 98AD
7B13 DEFB $00,$0F,$FE,$76
7B17 DEFB $48,$14,$3A,$06,$01,$00,$06,$03 Room 72 - Scorpion (under skull pile) - 98F1
7B1F DEFB $00,$05,$00,$7C,$02,$03,$FE,$98
7B27 DEFB $00,$0F,$00,$7C
7B2B DEFB $48,$1A,$38,$85,$01,$00,$07,$01 Room 72 - Skull pile - 98AD
7B33 DEFB $00,$0F,$FE,$76
7B37 DEFB $48,$1A,$38,$06,$01,$00,$06,$02 Room 72 - Key (under skull pile) - 98CD
7B3F DEFB $00,$05,$00,$7C,$C0,$0F,$6C,$86
7B47 DEFB $4B,$24,$34,$C5,$01,$00,$03,$01 Room 75 - Pick axe - 9929
7B4F DEFB $00,$0F,$80,$B4
7B53 DEFB $4C,$1A,$3C,$05,$01,$00,$00,$02 Room 76 - Trapdoor - 990D (closed) 990F (open)
7B5B DEFB $00,$80,$00,$A6,$00,$0F,$00,$A7
7B63 DEFB $4C,$1A,$3C,$06,$01,$00,$06,$03 Room 76 - Scorpion (under trapdoor) - 98F1
7B6B DEFB $00,$80,$00,$7C,$82,$03,$FE,$98
7B73 DEFB $00,$0F,$00,$7C
7B77 DEFB $4C,$1A,$3C,$06,$01,$00,$06,$03 Room 76 - Earth symbol (under trapdoor) - 9925 - blank after use - 9931
7B7F DEFB $00,$80,$00,$7C,$C0,$88,$84,$B2
7B87 DEFB $00,$0F,$00,$B8
7B8B DEFB $4D,$30,$38,$85,$01,$00,$0F,$01 Room 77 - Healing fire - 991D
7B93 DEFB $00,$0F,$FD,$AE
7B97 DEFB $50,$1A,$10,$45,$01,$10,$07,$01 Room 80 - FREEZE spell scroll - 981B
7B9F DEFB $00,$0F,$00,$2D
7BA3 DEFB $51,$20,$3A,$05,$01,$00,$0F,$05 Room 81 - Portal - floor symbol - 992B - becomes door - 992D
7BAB DEFB $00,$74,$00,$B5,$80,$78,$8C,$B5
7BB3 DEFB $80,$7C,$90,$B5,$80,$84,$94,$B5
7BBB DEFB $80,$0F,$88,$B6
7BBF DEFB $D4,$54,$3A,$05,$01,$00,$0F,$02 Room 212 - Avelach, Lord of Chaos - 992F
7BC7 DEFB $00,$07,$00,$B7,$80,$0F,$89,$B7
7BCF DEFB $FF,$FF,$FF,$FF,$CA End-of-data bytes to signify end of room data
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