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Used as decoration on the back walls in some of Avalon's rooms and caverns. See the routine at C265 for the instructions and algorithm determining which bit of brickwork to use.
Also see Trivia - Setting the scene(ry) for information about how this brickwork is stored in the room's data.
BRICKWORK GRAPHIC 1
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9EE8 | DEFB %00000100 | Graphic properties (4 versions of this graphic) | ||
9EE9 | DEFB $02 | Graphic consists of 2 tiles | ||
9EEA | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
9EEB | DEFB $FB | Vertical (Y axis) pixel offset (-5 pixels) | ||
9EEC | DEFB $0B | Graphic consists of 11 bytes | ||
9EED | DEFB $FF,$04,$04,$04,$04,$FF,$20,$20 | |||
9EF5 | DEFB $20,$20,$7F | |||
9EF8 | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
9EF9 | DEFB $00 | Vertical (Y axis) pixel offset (0 pixels) | ||
9EFA | DEFB $06 | Graphic consists of 6 bytes | ||
9EFB | DEFB $FF,$41,$41,$41,$41,$FF | |||
BRICKWORK GRAPHIC 2
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9F01 | DEFB $02 | Graphic consists of 2 tiles | ||
9F02 | DEFB $FA | Horizontal (X axis) pixel offset (-6 pixels) | ||
9F03 | DEFB $FB | Vertical (Y axis) pixel offset (-5 pixels) | ||
9F04 | DEFB $06 | Graphic consists of 6 bytes | ||
9F05 | DEFB $FF,$81,$81,$81,$81,$FF | |||
9F0B | DEFB $FE | Horizontal (X axis) pixel offset (-2 pixels) | ||
9F0C | DEFB $00 | Vertical (Y axis) pixel offset (0 pixels) | ||
9F0D | DEFB $05 | Graphic consists of 5 bytes | ||
9F0E | DEFB $FF,$81,$81,$81,$FF | |||
BRICKWORK GRAPHIC 3
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9F13 | DEFB $02 | Graphic consists of 2 tiles | ||
9F14 | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
9F15 | DEFB $FB | Vertical (Y axis) pixel offset (-5 pixels) | ||
9F16 | DEFB $0B | Graphic consists of 11 bytes | ||
9F17 | DEFB $FF,$80,$80,$80,$80,$FF,$08,$08 | |||
9F1F | DEFB $08,$08,$0F | |||
9F22 | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
9F23 | DEFB $FB | Vertical (Y axis) pixel offset (-5 pixels) | ||
9F24 | DEFB $0B | Graphic consists of 11 bytes | ||
9F25 | DEFB $FE,$82,$82,$82,$82,$FE,$10,$10 | |||
9F2D | DEFB $10,$10,$F0 | |||
BRICKWORK GRAPHIC 4
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9F30 | DEFB $02 | Graphic consists of 2 tiles | ||
9F31 | DEFB $FB | Horizontal (X axis) pixel offset (-5 pixels) | ||
9F32 | DEFB $02 | Vertical (Y axis) pixel offset (+2 pixels) | ||
9F33 | DEFB $06 | Graphic consists of 6 bytes | ||
9F34 | DEFB $FF,$81,$81,$81,$81,$FF | |||
9F3A | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
9F3B | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
9F3C | DEFB $06 | Graphic consists of 6 bytes | ||
9F3D | DEFB $FF,$81,$81,$81,$81,$FF |
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