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9EE8: Graphics - Brickwork graphics
Used as decoration on the back walls in some of Avalon's rooms and caverns. See the routine at C265 for the instructions and algorithm determining which bit of brickwork to use.
Also see Trivia - Setting the scene(ry) for information about how this brickwork is stored in the room's data.
BRICKWORK GRAPHIC 1
brickwork pattern 1
9EE8 DEFB %00000100 Graphic properties (4 versions of this graphic)
9EE9 DEFB $02 Graphic consists of 2 tiles
9EEA DEFB $F8 Horizontal (X axis) pixel offset (-8 pixels)
9EEB DEFB $FB Vertical (Y axis) pixel offset (-5 pixels)
9EEC DEFB $0B Graphic consists of 11 bytes
9EED DEFB $FF,$04,$04,$04,$04,$FF,$20,$20 TEST-UDG-129
9EF5 DEFB $20,$20,$7F
9EF8 DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
9EF9 DEFB $00 Vertical (Y axis) pixel offset (0 pixels)
9EFA DEFB $06 Graphic consists of 6 bytes
9EFB DEFB $FF,$41,$41,$41,$41,$FF TEST-UDG-130
BRICKWORK GRAPHIC 2
brickwork pattern 2
9F01 DEFB $02 Graphic consists of 2 tiles
9F02 DEFB $FA Horizontal (X axis) pixel offset (-6 pixels)
9F03 DEFB $FB Vertical (Y axis) pixel offset (-5 pixels)
9F04 DEFB $06 Graphic consists of 6 bytes
9F05 DEFB $FF,$81,$81,$81,$81,$FF TEST-UDG-131
9F0B DEFB $FE Horizontal (X axis) pixel offset (-2 pixels)
9F0C DEFB $00 Vertical (Y axis) pixel offset (0 pixels)
9F0D DEFB $05 Graphic consists of 5 bytes
9F0E DEFB $FF,$81,$81,$81,$FF TEST-UDG-132
BRICKWORK GRAPHIC 3
brickwork pattern 3
9F13 DEFB $02 Graphic consists of 2 tiles
9F14 DEFB $F8 Horizontal (X axis) pixel offset (-8 pixels)
9F15 DEFB $FB Vertical (Y axis) pixel offset (-5 pixels)
9F16 DEFB $0B Graphic consists of 11 bytes
9F17 DEFB $FF,$80,$80,$80,$80,$FF,$08,$08 TEST-UDG-133
9F1F DEFB $08,$08,$0F
9F22 DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
9F23 DEFB $FB Vertical (Y axis) pixel offset (-5 pixels)
9F24 DEFB $0B Graphic consists of 11 bytes
9F25 DEFB $FE,$82,$82,$82,$82,$FE,$10,$10 TEST-UDG-134
9F2D DEFB $10,$10,$F0
BRICKWORK GRAPHIC 4
brickwork pattern 4
9F30 DEFB $02 Graphic consists of 2 tiles
9F31 DEFB $FB Horizontal (X axis) pixel offset (-5 pixels)
9F32 DEFB $02 Vertical (Y axis) pixel offset (+2 pixels)
9F33 DEFB $06 Graphic consists of 6 bytes
9F34 DEFB $FF,$81,$81,$81,$81,$FF TEST-UDG-135
9F3A DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
9F3B DEFB $F9 Vertical (Y axis) pixel offset (-7 pixels)
9F3C DEFB $06 Graphic consists of 6 bytes
9F3D DEFB $FF,$81,$81,$81,$81,$FF TEST-UDG-136
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