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A8D7: Graphics - Disintegration animation
Animation when a creature is destroyed by Maroc.
UNUSED
A8D7 DEFB $01,$00,$00,$01,$00
DISINTEGRATION ANIMATION
A8DC DEFB %10000111 Graphic properties
DISINTEGRATION ANIMATION - FRAME 1
TEST-UDG-229TEST-UDG-230
A8DD DEFB $02 Graphic consists of 2 tiles
Disintegration animation - frame 1 - left side
A8DE DEFB $F8 Horizontal (X axis) pixel offset (-8 pixels)
A8DF DEFB $EE Vertical (Y axis) pixel offset (-18 pixels)
A8E0 DEFB $20 Graphic consists of 32 bytes
A8E1 DEFB $03,$3E,$00,$03,$0E,$01,$17,$00 TEST-UDG-229
A8E9 DEFB $06,$38,$02,$03,$1C,$03,$00,$0D
A8F1 DEFB $00,$39,$00,$1B,$00,$3C,$00,$DC
A8F9 DEFB $00,$77,$00,$1C,$00,$73,$00,$1F
Disintegration animation - frame 1 - right side
A901 DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
A902 DEFB $EE Vertical (Y axis) pixel offset (-18 pixels)
A903 DEFB $20 Graphic consists of 32 bytes
A904 DEFB $80,$7C,$30,$C0,$38,$E0,$10,$30 TEST-UDG-230
A90C DEFB $1C,$E0,$1C,$30,$1C,$C0,$30,$C0
A914 DEFB $00,$98,$00,$70,$00,$CC,$00,$F3
A91C DEFB $00,$9C,$00,$70,$00,$9C,$00,$38
DISINTEGRATION ANIMATION - FRAME 2
disintegration animation frame 2
A924 DEFB $02 Graphic consists of 2 tiles
Disintegration animation - frame 2 - left side
A925 DEFB $F8 Horizontal (X axis) pixel offset (-8 pixels)
A926 DEFB $F5 Vertical (Y axis) pixel offset (-11 pixels)
A927 DEFB $17 Graphic consists of 23 bytes
A928 DEFB $0C,$00,$00,$63,$00,$5C,$00,$67 TEST-UDG-231
A930 DEFB $00,$39,$00,$DE,$00,$71,$00,$0E
A938 DEFB $38,$01,$3C,$03,$76,$1F,$79
Disintegration animation - frame 2 - right side
A93F DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
A940 DEFB $F6 Vertical (Y axis) pixel offset (-10 pixels)
A941 DEFB $18 Graphic consists of 24 bytes
A942 DEFB $C0,$08,$C0,$00,$1C,$00,$FB,$00 TEST-UDG-232
A94A DEFB $1E,$00,$E7,$00,$79,$00,$CE,$00
A952 DEFB $30,$00,$CE,$30,$8F,$E2,$3C,$F7
DISINTEGRATION ANIMATION - FRAME 3
TEST-UDG-233TEST-UDG-234
A95A DEFB $02 Graphic consists of 2 tiles
Disintegration animation - frame 3 - left side
A95B DEFB $F8 Horizontal (X axis) pixel offset (-8 pixels)
A95C DEFB $FB Vertical (Y axis) pixel offset (-5 pixels)
A95D DEFB $13 Graphic consists of 19 bytes
A95E DEFB $05,$00,$0C,$00,$2E,$00,$1D,$00 TEST-UDG-233
A966 DEFB $5D,$00,$1C,$03,$08,$33,$0E,$14
A96E DEFB $77,$6C,$3B
Disintegration animation - frame 3 - right side
A971 DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
A972 DEFB $FB Vertical (Y axis) pixel offset (-5 pixels)
A973 DEFB $13 Graphic consists of 19 bytes
A974 DEFB $40,$00,$E4,$00,$9C,$00,$B4,$00 TEST-UDG-234
A97C DEFB $B8,$00,$E8,$04,$70,$8C,$DA,$E7
A984 DEFB $9A,$E6,$BC
DISINTEGRATION ANIMATION - FRAME 4
TEST-UDG-235TEST-UDG-236
A987 DEFB $02 Graphic consists of 2 tiles
Disintegration animation - frame 4 - left side
A988 DEFB $F8 Horizontal (X axis) pixel offset (-8 pixels)
A989 DEFB $FE Vertical (Y axis) pixel offset (-2 pixels)
A98A DEFB $10 Graphic consists of 16 bytes
A98B DEFB $0D,$00,$06,$30,$03,$0C,$33,$0C TEST-UDG-235
A993 DEFB $03,$5C,$03,$2E,$19,$37,$7E,$F3
Disintegration animation - frame 4 - right side
A99B DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
A99C DEFB $FE Vertical (Y axis) pixel offset (-2 pixels)
A99D DEFB $10 Graphic consists of 16 bytes
A99E DEFB $80,$00,$60,$00,$30,$00,$6C,$00 TEST-UDG-236
A9A6 DEFB $70,$00,$B8,$60,$98,$F8,$DE,$8F
DISINTEGRATION ANIMATION - FRAME 5
TEST-UDG-237TEST-UDG-238
A9AE DEFB $02 Graphic consists of 2 tiles
Disintegration animation - frame 5 - left side
A9AF DEFB $F8 Horizontal (X axis) pixel offset (-8 pixels)
A9B0 DEFB $FF Vertical (Y axis) pixel offset (-1 pixel)
A9B1 DEFB $0E Graphic consists of 14 bytes
A9B2 DEFB $08,$06,$00,$0B,$19,$06,$0E,$1B TEST-UDG-237
A9BA DEFB $0E,$39,$0F,$2F,$5E,$EF
Disintegration animation - frame 5 - right side
A9C0 DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
A9C1 DEFB $FF Vertical (Y axis) pixel offset (-1 pixel)
A9C2 DEFB $0E Graphic consists of 14 bytes
A9C3 DEFB $80,$00,$70,$00,$90,$60,$D0,$20 TEST-UDG-238
A9CB DEFB $E8,$90,$70,$BC,$EE,$3D
DISINTEGRATION ANIMATION - FRAME 6
TEST-UDG-239TEST-UDG-240
A9D1 DEFB $02 Graphic consists of 2 tiles
Disintegration animation - frame 6 - left side
A9D2 DEFB $F8 Horizontal (X axis) pixel offset (-8 pixels)
A9D3 DEFB $07 Vertical (Y axis) pixel offset (+7 pixels)
A9D4 DEFB $07 Graphic consists of 7 bytes
A9D5 DEFB $02,$C4,$03,$0D,$26,$33,$D9 TEST-UDG-239
Disintegration animation - frame 6 - right side
A9DC DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
A9DD DEFB $07 Vertical (Y axis) pixel offset (+7 pixels)
A9DE DEFB $07 Graphic consists of 7 bytes
A9DF DEFB $80,$30,$00,$E8,$60,$30,$C0 TEST-UDG-240
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