Data |
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This is used as a 'dummy' graphic tile for the general position of the tunnel or standard room, as if it were a room item/object
The graphic is essentially a 'blank' (empty)
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AD9B | DEFB %00000001 | Graphic properties | ||
AD9C | DEFB $01 | Graphic consists of 1 tile | ||
AD9D | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
AD9E | DEFB $00 | Vertical (Y axis) pixel offset (0 pixels) | ||
AD9F | DEFB $01 | Graphic consists of 1 byte | ||
ADA0 | DEFB $00 | Single graphics byte, value = 0 |
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