Data |
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Portal floor symbol
Place each of the element symbols (B419) on this floor circle to reveal the portal door that will take you to the High Temple of Chaos.
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B4C1 | DEFB %00000001 | Graphic properties | ||
B4C2 | DEFB $03 | Graphic consists of 3 tiles | ||
B4C3 | DEFB $F6 | Horizontal (X axis) pixel offset (-10 pixels) | ||
B4C4 | DEFB $FA | Vertical (Y axis) pixel offset (-6 pixels) | ||
B4C5 | DEFB $0D | Graphic consists of 13 bytes | ||
B4C6 | DEFB $03,$1C,$21,$46,$98,$A0,$CF,$A0 | |||
B4CE | DEFB $98,$46,$21,$1C,$03 | |||
B4D3 | DEFB $FE | Horizontal (X axis) pixel offset (-2 pixels) | ||
B4D4 | DEFB $FA | Vertical (Y axis) pixel offset (-6 pixels) | ||
B4D5 | DEFB $0D | Graphic consists of 13 bytes | ||
B4D6 | DEFB $FE,$51,$8C,$23,$20,$20,$DF,$20 | |||
B4DE | DEFB $20,$23,$8C,$51,$FE | |||
B4E3 | DEFB $06 | Horizontal (X axis) pixel offset (+6 pixels) | ||
B4E4 | DEFB $FB | Vertical (Y axis) pixel offset (-5 pixels) | ||
B4E5 | DEFB $0B | Graphic consists of 11 bytes | ||
B4E6 | DEFB $C0,$20,$10,$C8,$28,$98,$28,$C8 | |||
B4EE | DEFB $10,$20,$C0 | |||
Portal door
The portal door that takes you to the High Temple of Chaos.
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B4F1 | DEFB %00000001 | Graphic properties | ||
B4F2 | DEFB $02 | Graphic consists of 2 tiles | ||
B4F3 | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
B4F4 | DEFB $E9 | Vertical (Y axis) pixel offset (-23 pixels) | ||
B4F5 | DEFB $20 | Graphic consists of 32 bytes | ||
B4F6 | DEFB $2A,$80,$00,$80,$00,$80,$00,$80 | |||
B4FE | DEFB $00,$80,$00,$80,$00,$80,$00,$80 | |||
B506 | DEFB $00,$80,$00,$80,$00,$80,$00,$80 | |||
B50E | DEFB $00,$80,$00,$80,$00,$80,$00,$80 | |||
B516 | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
B517 | DEFB $E9 | Vertical (Y axis) pixel offset (-23 pixels) | ||
B518 | DEFB $20 | Graphic consists of 32 bytes | ||
B519 | DEFB $AA,$01,$00,$01,$00,$01,$00,$01 | |||
B521 | DEFB $00,$01,$00,$01,$00,$01,$00,$01 | |||
B529 | DEFB $00,$01,$00,$01,$00,$01,$00,$01 | |||
B531 | DEFB $00,$01,$00,$01,$00,$01,$00,$01 |
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