Data |
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Used to identify the level name from the room number in routine at C677
9 pairs of bytes:
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C6A4 | DEFB $D4,$09 | Rooms 209-212: Text 9 (High Temple of Chaos) | ||
C6A6 | DEFB $D1,$07 | Rooms 182-209: Text 7 (Catacombs of the Undead) | ||
C6A8 | DEFB $B5,$06 | Rooms 158-181: Text 6 (The Labyrinth) | ||
C6AA | DEFB $9D,$05 | Rooms 134-157: Text 5 (Goblin Warren) | ||
C6AC | DEFB $85,$03 | Rooms 104-133: Text 3 (Mines of Madness) | ||
C6AE | DEFB $67,$02 | Rooms 83-103: Text 2 (Caverns of Doom) | ||
C6B0 | DEFB $52,$08 | Rooms 55-82: Text 8 (Chambers of Chaos) | ||
C6B2 | DEFB $36,$04 | Rooms 31-54: Text 4 (Great Halls of the Deep) | ||
C6B4 | DEFB $1E,$01 | Rooms 1-30: Text 1 (Gatehouse Level) |
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