Routines |
Prev: C9F6 | Up: Map | Next: CA8E |
Follows checks from the previous routine at C9F6.
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Sets a couple of bytes/flags in the connecting door table at 6790 to indicate Maroc's entry point for this door.
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CA65 | LD A,($EB46) | Door set number in the connecting room data at 6790 | ||
CA68 | LD ($EAB4),A | Copy to working data buffer | ||
CA6B | LD A,($EB4A) | Door's vertical pixel position | ||
CA6E | DEC A | Very minor vertical adjustment (-1 pixel) | ||
CA6F | LD ($EB74),A | Store as new room vertical entry position | ||
CA72 | LD HL,($EB44) | Address pointer for door set number in the connecting room data at 6790 | ||
CA75 | LD ($EAB5),HL | Copy to working data buffer | ||
CA78 | INC HL | |||
CA79 | INC HL | |||
CA7A | INC HL | |||
CA7B | LD (HL),$00 | Set the 4th byte of the relevant door set (in the table at 6790) to 0. This is the standard event collision identifier for Maroc (touching a doorway space). | ||
CA7D | LD A,$FF | Room number set to 255 - signifies that the next room number will need calculating (using the door connector table at 6790) | ||
CA7F | LD ($EAB0),A | |||
CA82 | LD A,($EB4E) | Door properties byte | ||
CA85 | AND $0F | Keep bits 0-3 | ||
CA87 | OR $80 | Set bit 7 - used to flag that Maroc has entered through this door | ||
CA89 | LD ($EAF5),A | The byte stored here will be put in byte 3 of the connecting door set at 6790, in the routine at C5E0 | ||
CA8C | JR $CAF3 | Jump to end of door routine checks |
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