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43610: Graphics - Foreground scenery - skeleton
Foreground scenery is handled in the routine at 50433.
skeleton
Skeleton
43610 DEFB %00000001 Graphic properties
43611 DEFB 5 Graphic consists of 5 tiles
Decorative skeleton - tile 1
43612 DEFB 236 Horizontal (X axis) pixel offset (-20 pixels)
43613 DEFB 250 Vertical (Y axis) pixel offset (-6 pixels)
43614 DEFB 6 Graphic consists of 6 bytes
43615 DEFB 225,255,0,128,239,112 skeleton-1
Decorative skeleton - tile 2
43621 DEFB 244 Horizontal (X axis) pixel offset (-12 pixels)
43622 DEFB 250 Vertical (Y axis) pixel offset (-6 pixels)
43623 DEFB 7 Graphic consists of 7 bytes
43624 DEFB 224,252,3,248,231,0,7 skeleton-2
Decorative skeleton - tile 3
43631 DEFB 252 Horizontal (X axis) pixel offset (-4 pixels)
43632 DEFB 250 Vertical (Y axis) pixel offset (-6 pixels)
43633 DEFB 7 Graphic consists of 7 bytes
43634 DEFB 13,14,252,63,252,56,199 skeleton-3
Decorative skeleton - tile 4
43641 DEFB 4 Horizontal (X axis) pixel offset (+4 pixels)
43642 DEFB 249 Vertical (Y axis) pixel offset (-7 pixels)
43643 DEFB 8 Graphic consists of 8 bytes
43644 DEFB 74,165,149,149,255,149,1,255 skeleton-4
Decorative skeleton - tile 5
43652 DEFB 12 Horizontal (X axis) pixel offset (+12 pixels)
43653 DEFB 249 Vertical (Y axis) pixel offset (-7 pixels)
43654 DEFB 8 Graphic consists of 8 bytes
43655 DEFB 8,110,47,57,251,143,143,12 skeleton-5
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