Routines |
Prev: 51141 | Up: Map | Next: 51178 |
Used by the routine at 51032.
|
||||
51152 | DI | Disable interrupts | ||
51153 | CALL 58945 | Check scroll status and player inputs such as current spell selection, key controls | ||
51156 | LD HL,0 | Reset the address pointer to the ROM, that produces semi-random byte values to play generic sound effects in the routine at 57815. | ||
51159 | LD (60249),HL | |||
51162 | LD A,0 | Reset speaker bit (and border) | ||
51164 | OUT (254),A | |||
51166 | LD (60072),A | Set the default graphics colour attribute to 0 (black INK, black PAPER) | ||
51169 | LD HL,(56046) | Address pointer to the room data sets at 31744 that contain scenery, object and creature data for the current room | ||
51172 | LD (60092),HL | Copy base pointer to address store for start of next data set | ||
51175 | LD (60094),HL | Copy base pointer to address store for start of current data set |
Prev: 51141 | Up: Map | Next: 51178 |