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Door frames & scenery brickwork from cavern levels e.g. Mines of Madness. As with the 'brick level' door frames (9E43), flipped/mirrored versions of the side wall graphics are created when needed.
DOOR FRAME - BACK WALL
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9FAC | DEFB %00000001 | Graphic properties | ||
9FAD | DEFB $04 | Graphic consists of 4 tiles | ||
9FAE | DEFB $F1 | Horizontal (X axis) pixel offset (-15 pixels) | ||
9FAF | DEFB $D4 | Vertical (Y axis) pixel offset (-44 pixels) | ||
9FB0 | DEFB $05 | Graphic consists of 5 bytes | ||
9FB1 | DEFB $01,$23,$7F,$E1,$80 | |||
9FB6 | DEFB $F9 | Horizontal (X axis) pixel offset (-7 pixels) | ||
9FB7 | DEFB $D3 | Vertical (Y axis) pixel offset (-45 pixels) | ||
9FB8 | DEFB $04 | Graphic consists of 4 bytes | ||
9FB9 | DEFB $02,$3F,$7C,$80 | |||
9FBD | DEFB $01 | Horizontal (X axis) pixel offset (+1 pixel) | ||
9FBE | DEFB $D3 | Vertical (Y axis) pixel offset (-45 pixels) | ||
9FBF | DEFB $04 | Graphic consists of 4 bytes | ||
9FC0 | DEFB $42,$FE,$3C,$03 | |||
9FC4 | DEFB $09 | Horizontal (X axis) pixel offset (+9 pixels) | ||
9FC5 | DEFB $D4 | Vertical (Y axis) pixel offset (-44 pixels) | ||
9FC6 | DEFB $2C | Graphic consists of 44 bytes | ||
9FC7 | DEFB $41,$72,$FC,$08,$04,$02,$01,$01 | |||
9FCF | DEFB $01,$01,$01,$01,$01,$01,$01,$01 | |||
9FD7 | DEFB $01,$01,$01,$01,$01,$01,$01,$01 | |||
9FDF | DEFB $01,$01,$01,$01,$01,$01,$01,$01 | |||
9FE7 | DEFB $01,$01,$01,$01,$01,$01,$01,$01 | |||
9FEF | DEFB $01,$01,$01,$01 | |||
DOOR FRAME - SIDE WALL
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9FF3 | DEFB %00100001 | Graphic properties | ||
9FF4 | DEFB $03 | Graphic consists of 3 tiles | ||
9FF5 | DEFB $F5 | Horizontal (X axis) pixel offset (-11 pixels) | ||
9FF6 | DEFB $C8 | Vertical (Y axis) pixel offset (-56 pixels) | ||
9FF7 | DEFB $04 | Graphic consists of 4 bytes | ||
9FF8 | DEFB $90,$7E,$CF,$81 | |||
9FFC | DEFB $FD | Horizontal (X axis) pixel offset (-3 pixels) | ||
9FFD | DEFB $CC | Vertical (Y axis) pixel offset (-52 pixels) | ||
9FFE | DEFB $04 | Graphic consists of 4 bytes | ||
9FFF | DEFB $A0,$76,$1C,$0F | |||
A003 | DEFB $05 | Horizontal (X axis) pixel offset (+5 pixels) | ||
A004 | DEFB $CE | Vertical (Y axis) pixel offset (-50 pixels) | ||
A005 | DEFB $2F | Graphic consists of 47 bytes | ||
A006 | DEFB $80,$C0,$E0,$1A,$1C,$16,$12,$01 | |||
A00E | DEFB $01,$01,$01,$01,$01,$01,$01,$01 | |||
A016 | DEFB $01,$01,$01,$01,$01,$01,$01,$01 | |||
A01E | DEFB $01,$01,$01,$01,$01,$01,$01,$01 | |||
A026 | DEFB $01,$01,$01,$01,$01,$01,$01,$01 | |||
A02E | DEFB $01,$01,$01,$01,$01,$01,$01 |
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