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There are seven warlocks that materialize on the walls across Avalon's levels. Maroc can decide to trade with them, or destroy them. See the warlock data at 6C7C for details.
For information on this creature, see Creatures: Warlock
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A2EB | DEFB %10000011 | Graphic properties | ||
WARLOCK - FRAME 1
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A2EC | DEFB $02 | Graphic consists of 2 tiles | ||
Warlock frame 1 - left side
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A2ED | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
A2EE | DEFB $F0 | Vertical (Y axis) pixel offset (-16 pixels) | ||
A2EF | DEFB $20 | Graphic consists of 32 bytes | ||
A2F0 | DEFB $03,$04,$05,$04,$02,$02,$02,$06 | |||
A2F8 | DEFB $0E,$3E,$5A,$1A,$56,$56,$56,$54 | |||
A300 | DEFB $43,$47,$07,$05,$05,$05,$05,$05 | |||
A308 | DEFB $0B,$0F,$04,$0E,$14,$0A,$00,$04 | |||
Warlock frame 1 - right side
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A310 | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
A311 | DEFB $F0 | Vertical (Y axis) pixel offset (-16 pixels) | ||
A312 | DEFB $20 | Graphic consists of 32 bytes | ||
A313 | DEFB $E2,$12,$50,$12,$2B,$2F,$2F,$79 | |||
A31B | DEFB $79,$79,$F1,$F0,$F0,$F0,$F0,$D0 | |||
A323 | DEFB $60,$70,$70,$70,$70,$70,$50,$50 | |||
A32B | DEFB $50,$68,$68,$90,$28,$04,$40,$90 | |||
WARLOCK - FRAME 2
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A333 | DEFB $02 | Graphic consists of 2 tiles | ||
Warlock frame 2 - left side
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A334 | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
A335 | DEFB $F0 | Vertical (Y axis) pixel offset (-16 pixels) | ||
A336 | DEFB $20 | Graphic consists of 32 bytes | ||
A337 | DEFB $03,$04,$07,$04,$02,$02,$02,$0E | |||
A33F | DEFB $3E,$27,$5B,$43,$1B,$1B,$1B,$13 | |||
A347 | DEFB $13,$13,$03,$02,$02,$02,$06,$05 | |||
A34F | DEFB $05,$07,$05,$05,$00,$0A,$04,$02 | |||
Warlock - frame 2 - right side
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A357 | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
A358 | DEFB $F0 | Vertical (Y axis) pixel offset (-16 pixels) | ||
A359 | DEFB $20 | Graphic consists of 32 bytes | ||
A35A | DEFB $E0,$10,$70,$10,$20,$23,$28,$3A | |||
A362 | DEFB $37,$77,$76,$72,$72,$62,$62,$00 | |||
A36A | DEFB $A0,$B0,$B0,$B0,$B0,$B0,$B0,$B8 | |||
A372 | DEFB $A8,$A8,$B8,$18,$90,$00,$40,$90 | |||
WARLOCK - FRAME 3
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A37A | DEFB $02 | Graphic consists of 2 tiles | ||
Warlock frame 3 - left side
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A37B | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
A37C | DEFB $F0 | Vertical (Y axis) pixel offset (-16 pixels) | ||
A37D | DEFB $20 | Graphic consists of 32 bytes | ||
A37E | DEFB $03,$04,$04,$04,$02,$02,$02,$00 | |||
A386 | DEFB $0E,$3F,$6F,$23,$2B,$2C,$0B,$0B | |||
A38E | DEFB $09,$0B,$03,$03,$02,$06,$06,$06 | |||
A396 | DEFB $06,$06,$05,$06,$01,$04,$01,$04 | |||
Warlock frame 3 - right side
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A39E | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
A39F | DEFB $F0 | Vertical (Y axis) pixel offset (-16 pixels) | ||
A3A0 | DEFB $20 | Graphic consists of 32 bytes | ||
A3A1 | DEFB $E0,$10,$10,$10,$20,$20,$20,$20 | |||
A3A9 | DEFB $3C,$7A,$78,$72,$72,$72,$72,$52 | |||
A3B1 | DEFB $62,$72,$78,$F8,$F8,$E8,$E8,$E8 | |||
A3B9 | DEFB $C8,$88,$F4,$18,$AC,$8C,$20,$94 |
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