Data |
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Various bolts and missiles used for ranged attacks by Maroc and some creatures. See the missile table at 6CDC to find out which creatures fire which missile type.
MISSILE 1
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A1FB | DEFB %10000011 | Graphic properties | ||
Missile 1 - frame 1
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A1FC | DEFB $01 | Graphic consists of 1 tile | ||
A1FD | DEFB $FC | Horizontal (X axis) pixel offset (-4 pixels) | ||
A1FE | DEFB $FD | Vertical (Y axis) pixel offset (-3 pixels) | ||
A1FF | DEFB $08 | Graphic consists of 8 bytes | ||
A200 | DEFB $0C,$98,$98,$7E,$7E,$19,$19,$30 | |||
Missile 1 - frame 2
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A208 | DEFB $01 | Graphic consists of 1 tile | ||
A209 | DEFB $FC | Horizontal (X axis) pixel offset (-4 pixels) | ||
A20A | DEFB $FD | Vertical (Y axis) pixel offset (-3 pixels) | ||
A20B | DEFB $08 | Graphic consists of 8 bytes | ||
A20C | DEFB $20,$4E,$59,$7C,$3E,$9A,$72,$04 | |||
Missile 1 - frame 3
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A214 | DEFB $01 | Graphic consists of 1 tile | ||
A215 | DEFB $FC | Horizontal (X axis) pixel offset (-4 pixels) | ||
A216 | DEFB $FD | Vertical (Y axis) pixel offset (-3 pixels) | ||
A217 | DEFB $08 | Graphic consists of 8 bytes | ||
A218 | DEFB $18,$20,$3E,$BD,$BD,$7C,$04,$18 | |||
MISSILE 2
Missile 2 - frame 1
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A220 | DEFB %10000011 | Graphic properties | ||
A221 | DEFB $02 | Graphic consists of 2 tiles | ||
Missile 2 - frame 1 - left side
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A222 | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
A223 | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
A224 | DEFB $0D | Graphic consists of 13 bytes | ||
A225 | DEFB $07,$3F,$7C,$67,$4F,$9F,$9C,$38 | |||
A22D | DEFB $3C,$3E,$1F,$0F,$07 | |||
Missile 2 - frame 1 - right side
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A232 | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
A233 | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
A234 | DEFB $0D | Graphic consists of 13 bytes | ||
A235 | DEFB $C0,$F0,$7C,$CC,$EC,$F6,$76,$E6 | |||
A23D | DEFB $CC,$1C,$FC,$F8,$E0 | |||
Missile 2 - frame 2
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A242 | DEFB $02 | Graphic consists of 2 tiles | ||
Missile 2 - frame 2 - left side
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A243 | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
A244 | DEFB $FB | Vertical (Y axis) pixel offset (-5 pixels) | ||
A245 | DEFB $0B | Graphic consists of 11 bytes | ||
A246 | DEFB $06,$1F,$3F,$3C,$38,$39,$3D,$3C | |||
A24E | DEFB $1F,$0F,$07 | |||
Missile 2 - frame 2 - right side
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A251 | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
A252 | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
A253 | DEFB $0D | Graphic consists of 13 bytes | ||
A254 | DEFB $20,$30,$18,$98,$CC,$EC,$6C,$6C | |||
A25C | DEFB $CC,$1C,$F8,$F0,$E0 | |||
Missile 2 - frame 3
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A261 | DEFB $02 | Graphic consists of 2 tiles | ||
Missile 2 - frame 3 - left side
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A262 | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
A263 | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
A264 | DEFB $0E | Graphic consists of 14 bytes | ||
A265 | DEFB $07,$0F,$1F,$3C,$39,$72,$76,$77 | |||
A26D | DEFB $37,$33,$30,$18,$0F,$03 | |||
Missile 2 - frame 3 - right side
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A273 | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
A274 | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
A275 | DEFB $0E | Graphic consists of 14 bytes | ||
A276 | DEFB $F0,$F8,$FC,$1C,$9C,$BC,$3C,$78 | |||
A27E | DEFB $F8,$F0,$C0,$08,$F0,$E0 | |||
MISSILE 3
Missile 3 - frame 1
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A284 | DEFB %10000011 | Graphic properties | ||
A285 | DEFB $02 | Graphic consists of 2 tiles | ||
Missile 3 - frame 1 - left side
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A286 | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
A287 | DEFB $F8 | Vertical (Y axis) pixel offset (-8 pixels) | ||
A288 | DEFB $0E | Graphic consists of 14 bytes | ||
A289 | DEFB $30,$79,$EB,$64,$61,$23,$17,$37 | |||
A291 | DEFB $33,$38,$3E,$1F,$02,$01 | |||
Missile 3 - frame 1 - right side
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A297 | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
A298 | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
A299 | DEFB $0E | Graphic consists of 14 bytes | ||
A29A | DEFB $C0,$E8,$3C,$C6,$96,$0C,$1C,$9C | |||
A2A2 | DEFB $3C,$F4,$0C,$FC,$F8,$F0 | |||
Missile 3 - frame 2
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A2A8 | DEFB $02 | Graphic consists of 2 tiles | ||
Missile 3 - frame 2 - left side
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A2A9 | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
A2AA | DEFB $F8 | Vertical (Y axis) pixel offset (-8 pixels) | ||
A2AB | DEFB $0E | Graphic consists of 14 bytes | ||
A2AC | DEFB $03,$07,$0E,$38,$7B,$27,$18,$32 | |||
A2B4 | DEFB $33,$1D,$18,$38,$3F,$1E | |||
Missile 3 - frame 2 - right side
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A2BA | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
A2BB | DEFB $F8 | Vertical (Y axis) pixel offset (-8 pixels) | ||
A2BC | DEFB $0D | Graphic consists of 13 bytes | ||
A2BD | DEFB $80,$C0,$E0,$30,$9C,$E6,$76,$17 | |||
A2C5 | DEFB $8F,$FE,$8C,$F8,$F0 | |||
Missile 3 - frame 3
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A2CA | DEFB $02 | Graphic consists of 2 tiles | ||
Missile 3 - frame 3 - left side
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A2CB | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
A2CC | DEFB $FA | Vertical (Y axis) pixel offset (-6 pixels) | ||
A2CD | DEFB $0D | Graphic consists of 13 bytes | ||
A2CE | DEFB $03,$07,$1C,$3D,$72,$66,$66,$63 | |||
A2D6 | DEFB $33,$1C,$0C,$03,$03 | |||
Missile 3 - frame 3 - right side
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A2DB | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
A2DC | DEFB $FA | Vertical (Y axis) pixel offset (-6 pixels) | ||
A2DD | DEFB $0D | Graphic consists of 13 bytes | ||
A2DE | DEFB $08,$BC,$7E,$CE,$CE,$64,$68,$28 | |||
A2E6 | DEFB $B4,$74,$7C,$F8,$C0 |
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