Data |
Prev: AB92 | Up: Map | Next: ACF9 |
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Foreground scenery is handled in the routine at C501.
STALAGMITES 1
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AC0C | DEFB %00000001 | Graphic properties | ||
AC0D | DEFB $03 | Graphic consists of 3 tiles | ||
Stalagmites 1 - tile 1
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AC0E | DEFB $F4 | Horizontal (X axis) pixel offset (-12 pixels) | ||
AC0F | DEFB $FB | Vertical (Y axis) pixel offset (-5 pixels) | ||
AC10 | DEFB $0E | Graphic consists of 14 bytes | ||
AC11 | DEFB $02,$02,$03,$07,$07,$67,$67,$E5 | |||
AC19 | DEFB $F5,$F5,$F5,$F5,$8D,$88 | |||
Stalagmites 1 - tile 2
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AC1F | DEFB $FC | Horizontal (X axis) pixel offset (-4 pixels) | ||
AC20 | DEFB $FB | Vertical (Y axis) pixel offset (-5 pixels) | ||
AC21 | DEFB $0E | Graphic consists of 14 bytes | ||
AC22 | DEFB $01,$03,$03,$03,$07,$07,$17,$35 | |||
AC2A | DEFB $34,$34,$B4,$B4,$D4,$08 | |||
Stalagmites 1 - tile 3
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AC30 | DEFB $04 | Horizontal (X axis) pixel offset (+4 pixels) | ||
AC31 | DEFB $FC | Vertical (Y axis) pixel offset (-4 pixels) | ||
AC32 | DEFB $0D | Graphic consists of 13 bytes | ||
AC33 | DEFB $80,$80,$88,$98,$98,$9C,$9C,$BC | |||
AC3B | DEFB $FC,$E4,$E6,$C3,$08 | |||
BOULDER
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AC40 | DEFB %00000001 | Graphic properties | ||
AC41 | DEFB $03 | Graphic consists of 3 tiles | ||
Boulder - tile 1
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AC42 | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
AC43 | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
AC44 | DEFB $0E | Graphic consists of 14 bytes | ||
AC45 | DEFB $07,$1F,$3F,$3F,$7F,$7F,$DF,$AF | |||
AC4D | DEFB $D7,$AA,$95,$42,$30,$0F | |||
Boulder - tile 2
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AC53 | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
AC54 | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
AC55 | DEFB $0E | Graphic consists of 14 bytes | ||
AC56 | DEFB $E0,$F8,$FE,$FF,$FF,$FF,$FF,$FE | |||
AC5E | DEFB $D5,$AA,$55,$A8,$03,$FC | |||
Boulder - tile 3
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AC64 | DEFB $08 | Horizontal (X axis) pixel offset (+8 pixels) | ||
AC65 | DEFB $FC | Vertical (Y axis) pixel offset (-4 pixels) | ||
AC66 | DEFB $09 | Graphic consists of 9 bytes | ||
AC67 | DEFB $80,$8C,$BF,$7F,$D5,$6A,$54,$80 | |||
AC6F | DEFB $80 | |||
CREVASSE
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AC70 | DEFB %00000001 | Graphic properties | ||
AC71 | DEFB $03 | Graphic consists of 3 tiles | ||
Crevasse - tile 1
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AC72 | DEFB $F4 | Horizontal (X axis) pixel offset (-12 pixels) | ||
AC73 | DEFB $04 | Vertical (Y axis) pixel offset (+4 pixels) | ||
AC74 | DEFB $04 | Graphic consists of 4 bytes | ||
AC75 | DEFB $03,$3F,$D7,$0B | |||
Crevasse - tile 2
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AC79 | DEFB $FC | Horizontal (X axis) pixel offset (-4 pixels) | ||
AC7A | DEFB $FE | Vertical (Y axis) pixel offset (-2 pixels) | ||
AC7B | DEFB $0A | Graphic consists of 10 bytes | ||
AC7C | DEFB $FF,$8B,$87,$4B,$27,$6B,$E7,$EC | |||
AC84 | DEFB $E6,$ED | |||
Crevasse - tile 3
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AC86 | DEFB $04 | Horizontal (X axis) pixel offset (+4 pixels) | ||
AC87 | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
AC88 | DEFB $0B | Graphic consists of 11 bytes | ||
AC89 | DEFB $FE,$1E,$8E,$5E,$4C,$DC,$CC,$DC | |||
AC91 | DEFB $CC,$F8,$C0 | |||
SKULL PILE
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AC94 | DEFB %00000001 | Graphic properties | ||
AC95 | DEFB $03 | Graphic consists of 3 tiles | ||
Skull pile - tile 1
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AC96 | DEFB $F4 | Horizontal (X axis) pixel offset (-12 pixels) | ||
AC97 | DEFB $FA | Vertical (Y axis) pixel offset (-6 pixels) | ||
AC98 | DEFB $0D | Graphic consists of 13 bytes | ||
AC99 | DEFB $0F,$1F,$3F,$3F,$26,$26,$16,$3D | |||
ACA1 | DEFB $7D,$FF,$FF,$99,$99 | |||
Skull pile - tile 2
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ACA6 | DEFB $FC | Horizontal (X axis) pixel offset (-4 pixels) | ||
ACA7 | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
ACA8 | DEFB $0E | Graphic consists of 14 bytes | ||
ACA9 | DEFB $0E,$3F,$BF,$FF,$CC,$4C,$63,$FB | |||
ACB1 | DEFB $FD,$F6,$B6,$36,$FE,$CE | |||
Skull pile - tile 3
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ACB7 | DEFB $04 | Horizontal (X axis) pixel offset (+4 pixels) | ||
ACB8 | DEFB $FC | Vertical (Y axis) pixel offset (-4 pixels) | ||
ACB9 | DEFB $0D | Graphic consists of 13 bytes | ||
ACBA | DEFB $80,$C0,$C0,$C0,$80,$00,$F0,$78 | |||
ACC2 | DEFB $FC,$FC,$9C,$94,$94 | |||
STALAGMITES 2
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ACC7 | DEFB %00000001 | Graphic properties | ||
ACC8 | DEFB $03 | Graphic consists of 3 tiles | ||
Stalagmites 2 - tile 1
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ACC9 | DEFB $F5 | Horizontal (X axis) pixel offset (-11 pixels) | ||
ACCA | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
ACCB | DEFB $0F | Graphic consists of 14 bytes | ||
ACCC | DEFB $01,$01,$01,$03,$03,$02,$02,$02 | |||
ACD4 | DEFB $06,$46,$4A,$EA,$EE,$B1,$87 | |||
Stalagmites - tile 2
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ACDB | DEFB $FD | Horizontal (X axis) pixel offset (-3 pixels) | ||
ACDC | DEFB $F8 | Vertical (Y axis) pixel offset (-8 pixels) | ||
ACDD | DEFB $10 | Graphic consists of 16 bytes | ||
ACDE | DEFB $80,$C0,$E0,$B0,$B0,$B0,$B0,$B0 | |||
ACE6 | DEFB $B0,$B0,$A8,$A8,$AC,$AC,$96,$11 | |||
Stalagmites - tile 3
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ACEE | DEFB $05 | Horizontal (X axis) pixel offset (+5 pixels) | ||
ACEF | DEFB $00 | Vertical (Y axis) pixel offset (0 pixels) | ||
ACF0 | DEFB $08 | Graphic consists of 8 bytes | ||
ACF1 | DEFB $30,$78,$78,$78,$F8,$BC,$AA,$AB |
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