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B1DF: Graphics - Axe, Bone, Orb, Sabre
Axe
axe
B1DF DEFB %00000001 Graphic properties
B1E0 DEFB $02 Graphic consists of 2 tiles
B1E1 DEFB $F8 Horizontal (X axis) pixel offset (-8 pixels)
B1E2 DEFB $F8 Vertical (Y axis) pixel offset (-8 pixels)
B1E3 DEFB $10 Graphic consists of 16 bytes
B1E4 DEFB $20,$58,$BF,$BE,$BE,$BE,$BA,$52 TEST-UDG-327
B1EC DEFB $22,$02,$02,$02,$02,$02,$02,$03
B1F4 DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
B1F5 DEFB $F8 Vertical (Y axis) pixel offset (-8 pixels)
B1F6 DEFB $10 Graphic consists of 16 bytes
B1F7 DEFB $0C,$32,$F9,$7D,$7D,$7D,$5D,$4A TEST-UDG-328
B1FF DEFB $44,$40,$40,$40,$40,$40,$40,$C0
Bone
bone
B207 DEFB %00000001 Graphic properties
B208 DEFB $02 Graphic consists of 2 tiles
B209 DEFB $F8 Horizontal (X axis) pixel offset (-8 pixels)
B20A DEFB $FE Vertical (Y axis) pixel offset (-2 pixels)
B20B DEFB $06 Graphic consists of 6 bytes
B20C DEFB $60,$FF,$FF,$FF,$FF,$60 TEST-UDG-329
B212 DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
B213 DEFB $FD Vertical (Y axis) pixel offset (-3 pixels)
B214 DEFB $07 Graphic consists of 7 bytes
B215 DEFB $0E,$1F,$FF,$FE,$FF,$FF,$1E TEST-UDG-330
Orb
orb
B21C DEFB %00000001 Graphic properties
B21D DEFB $02 Graphic consists of 2 tiles
B21E DEFB $F8 Horizontal (X axis) pixel offset (-8 pixels)
B21F DEFB $F8 Vertical (Y axis) pixel offset (-8 pixels)
B220 DEFB $10 Graphic consists of 16 bytes
B221 DEFB $07,$1F,$3A,$70,$40,$E0,$C1,$E2 TEST-UDG-331
B229 DEFB $D5,$EA,$F5,$7F,$7F,$3F,$1F,$07
B231 DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
B232 DEFB $F8 Vertical (Y axis) pixel offset (-8 pixels)
B233 DEFB $10 Graphic consists of 16 bytes
B234 DEFB $E0,$F8,$7C,$BE,$5E,$BF,$5F,$BF TEST-UDG-332
B23C DEFB $5F,$BF,$FF,$FE,$FE,$FC,$F8,$E0
Sabre - non-animated version
sabre
Not to be confused with the animated sabre (B286)
The only use of this sabre is to kill a particular bat for a spell scroll (see Creatures: Bat)
B244 DEFB %00000001 Graphic properties
B245 DEFB $02 Graphic consists of 2 tiles
B246 DEFB $F8 Horizontal (X axis) pixel offset (-8 pixels)
B247 DEFB $02 Vertical (Y axis) pixel offset (+2 pixels)
B248 DEFB $06 Graphic consists of 6 bytes
B249 DEFB $01,$03,$06,$0C,$38,$C0 TEST-UDG-333
B24F DEFB $00 Horizontal (X axis) pixel offset (0 pixels)
B250 DEFB $F8 Vertical (Y axis) pixel offset (-8 pixels)
B251 DEFB $0B Graphic consists of 11 bytes
B252 DEFB $06,$6E,$1C,$1C,$3A,$3A,$60,$60 TEST-UDG-334
B25A DEFB $C0,$C0,$80
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