Routines |
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Also continued from previous section. This routine replaces the active item data back into its room item data set at 7C00.
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D325 | CALL $E0B0 | Copy 16 bytes of the active item data set from EB43 to one of the room item data sets at 7C00. | ||
D328 | CALL $E1D7 | Play (generic) step/white noise sound effect (if this item is making a noise it will have its speaker bit set) | ||
D32B | LD HL,($EABC) | Get copy of pointer to data sets at 7C00 | ||
D32E | JP $C7EA | Prepare to start copying the updated room data set into the working data buffer |
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